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Showing posts with label podcasts. Show all posts

Showing posts with label podcasts. Show all posts

Ani-Gamers Podcast #036 - Experts of Fan Controversy

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Featuring: Alex Leavitt, Chris Beveridge, Ed Chavez, Jennifer Fu, Clarissa Graffeo, and Ada Palmer

Yes, yes, I promised a review of Spice & Wolf for this episode, but Alex Leavitt has forced my hand by politely requesting this long-overdue recording. That's right, get ready for ANGRY ARGUMENTS, because this is Experts of Fan Controversy (Anime Boston 2011), in which anime fandom "experts" face off on major issues of the day, including piracy and translation accuracy! OK, let's be honest here: there isn't actually much controversy or anger in this panel, but it certainly has lots of very useful insights into the workings of the anime industry and fandom. Plus it's got points. And who doesn't love points?

Show notes and links are coming soon, and cross your fingers for that Spice & Wolf episode next time!

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(Runtime: 1 hour, 22 minutes)

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Ani-Gamers Podcast #035 – Trying To Keep This Short (Lies)

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Toriko on the cover of Weekly Shonen Jump

Hosts: Evan "Vampt Vo" Minto, Bradley C. Meek, Ink
Topics: Reading E-mails, What'cha Been Doing?

Been fighting back withdrawal symptoms due to the lack of Ani-Gamers Podcasts of late? Well we're back to help you out, now that my crazy semester is finally over. Will we continue to put out episodes in any timely fashion? We sure hope so! Anyway, this episode features Ink as a co-host once again, but it also features Bradley C. Meek, who's been trying to get on this podcast for months. (We were happy to have him, but I had to find time to record!)

Next episode, Bradley, Ink, and I will be discussing the Spice & Wolf anime. That should be up within the next week or two.

Check out show notes and links after the break.

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(Runtime: 1 hour, 17 minutes)


[00:00] Welcome back to the podcast, everyone!

[00:12] Opening Song: "Anime" by Soulja Boy

[00:30] Introductions!

[01:03] We read an e-mail from Nick Korn (from Oleetku Studios) regarding Ani-Gamers Podcast #032 – The Art of Active Viewing (ANext2010).

[10:23] Bradley has been playing Portal 2 (which Evan hasn't been playing, so we don't spoil it), Heroes of Newearth, Minecraft, Heroes of Might & Magic, Half-Life 2, and more.

[11:55] Bradley is playing the Diablo clone Din's Curse.

[17:23] Evan's been reading Otaku: Japan's Database Animals by Hiroki Azuma.

[27:47] Ink is planning on reading Getting Wet: Adventures in the Japanese Bath by Eric Talmadge (recommended by Kathryn Hemmann).

[29:18] Ink is also playing Prince of Persia: The Forgotten Sands.

[36:27] Evan passes the ball to Bradley, who has been watching the Spring 2011 anime season. Ink's been watching some of the shows as well, while Evan isn't watching any of them. SAD FACE.

[37:57] Ano Hi Mita Hana no Namae o Boku-tachi wa Mada Shiranai (Tatsuyuki Nagai, A-1 Pictures)

[42:07] Blue Exorcist (Tensai Okamura, A-1 Pictures)

[44:25] [C] The Money and Soul of Possibility Control (Kenji Nakamura, Tatsunoko Production)

[47:10] Deadman Wonderland (Koichi Hatsumi, Manglobe)

[52:14] Denpa Onna to Seishun Otoko (Akiyuki Shinbo, SHAFT)

[54:59] Hanasaku Iroha (Masahiro Ando, P.A. Works)

[59:39] Dog Days (Keizou Kusakawa, Seven Arcs)

[1:02:17] Dororon Enma-kun Meeramera (Yoshitomo Yonetani, Brains Base)

[1:04:38] Kaiji Season 2 (Yuzo Sato, Madhouse)

[1:05:27] Nichijou (Tatsuya Ishihara, Kyoto Animation)

[1:09:54] Tiger & Bunny (Keiichi Satou, Sunrise)

[1:12:39] Toriko (Akifumi Zako, Toei)

[1:14:11] And after an exhausting rundown of the Spring 2011 anime season, we're done! Check out everybody's Twitters (Ani-Gamers, Evan, Bradley, and Ink), review us on iTunes, send us an e-mail, and leave us comments! All that good stuff.

[1:16:25] Ending Song: "Anime" by Soulja Boy

[1:16:45] Garfield Minus Garfield.

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Ani-Gamers Podcast #034 – Still Talking

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Minecraft, from Mojang Specifications

Hosts: Evan "Vampt Vo" Minto, Elliot Page, Ink
Topic: "What'cha Been Doing?"

After a ridiculously long break between episodes, we're back with a 100% Ani-Gamers staff episode (i.e. both co-hosts are Ani-Gamers contributors). We discuss the anime, manga, and video games we've been checking out in these last few weeks, including Ink's Anime Secret Santa pick, Fate/Stay Night. Plus, in the last fifteen minutes or so, Evan and Elliot have an in-depth discussion of the wildly popular indie game Minecraft.

Check out show notes and links after the break.

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(Runtime: 58 minutes)


[00:00] Evan plays with the soundboard and annoys Elliot.

[00:12] Opening Song: "R.O.D. Theme" by Taku Iwasaki (Read Or Die OAV OP)

[00:27] Introductions all around. Our hosts this time are Evan, Elliot, and Ink

[01:50] Check out Evan's appearances on other podcasts: Anime3000 (20 Questions), MangaPlasma (Dragon Ball), and MangaPlasma (Princess Ai).

[02:50] Elliot is reading the slightly disappointing fifth volume of Kiminori Wakasugi's Detroit Metal City manga.

[08:32] Evan is reading Asuka Izumi's The Lizard Prince, a silly shōjo manga about a pretty-boy Prince who has been transformed into a lizard. Did we mention it's silly?

[11:52] Ink is watching the anime versions of Shikabane-Hime, Fate/Stay Night, and Claymore. Elliot admits that he has played the Fate/Stay Night game.

[16:43] Elliot bought a Crunchyroll subscription, and is now watching Gainax and Hiroyuki Imaishi's Panty & Stocking with Garterbelt.

[22:30] Evan's watching his roommate's Gundam Unicorn Blu-rays. (The show is from studio Sunrise and directed by Kazuhiro Furuhashi.) We talk a bit about where the best place to start is for fans who want to get into the Universal Century Gundam timeline.

[32:25] Ink watched the beginning of the Masaaki Yuasa anime The Tatami Galaxy, but had to frequently pause to read the dense dialogue.

[35:40] MINECRAFT! Minecraft? MINECRAFT! Evan and Elliot have been playing, and they get super-excited when they talk about it.

[55:43] Evan goes into the outro. Check out the site, subscribe or leave us comments on our iTunes page, visit the podcast homepage, and follow us on Twitter (@AniGamers, @VamptVo, @elliotpage, @Poetic_Ink)

[57:30] Ending Song: "WORLD END Instrumental" by FLOW (Code Geass R2 2nd OP)

[57:45] Evan's still talking. Still talking. STILL talking.

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Ani-Gamers Podcast #033b – Daryl Talks Mass Effect (Part 2)

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Garrus, THE BRO.

Hosts: Evan "Vampt Vo" Minto, Mitchell Dyer, Daryl Surat
Topic: Mass Effect 2 (2010) and expectations for Mass Effect 3

We're back with more Mass Effect talk, this time with a discussion of Mass Effect 2 and 3 (which isn't out yet, though that doesn't stop us from spending a good portion of the episode on it). By the way, SPOILERS. Seriously, don't say I didn't warn you. If you've got something to say about Mass Effect or our opinions thereof, do let us know through the comments or e-mail.

Show notes and links will be posted after the break momentarily.

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(Runtime: 1 hour, 5 minutes)


[00:00] Opening Song: "R.O.D. Theme" by Taku Iwasaki (Read Or Die OAV OP)

[00:15] Evan re-introduces the podcast. Make sure you listen to Part 1 first!

[00:36] EVERYTHING IS BETTER. (Not really, but close.) Combat is certainly better!

[04:17] Daryl talks about the ups and downs (eh heh heh) of the Mako tank from Mass Effect 1 and Mass Effect 2's response to some of those problems.

[08:09] Mitchy brings up the "Normandy Crash Site" DLC, which leads us into a discussion of Mass Effect 2's DLC.

[12:23] What kinds of things transfer between the games, and how will that affect Mass Effect 3?

[13:19] Romances come up. Daryl and Mitchy hate Jack. Evan disagrees.

[19:00] We talk about character interactions, and Evan talks about his feeling of "connection" with the team.

[23:32] Should you play both Mass Effects, or just skip to the considerably better Mass Effect 2? We answer your pressing question. That transitions into discussion of how your choices in 2 might effect big things in 3.

[36:05] Daryl complains about ME2's lack of urgency in most of its missions.

[40:44] You don't want to be playing the meta-game in the Mass Effect games, or else you'll miss out on great revelations and unexpected options.

[46:36] Everybody gives their final thoughts, which involve the overall gameplay structure of Mass Effect, the sense of connection between the player and characters, and the DLC situation.

[1:05:06] Daryl writes for Otaku USA Magazine and runs the Anime World Order Podcast. Mitchy writes for BitMob and hosts his own podcast, End Of Line.

[1:05:19] Ending Song: "WORLD END Instrumental" by FLOW (Code Geass R2 2nd OP)

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Ani-Gamers Podcast #033a – Daryl Talks Mass Effect (Part 1)

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Liara T'Soni, a.k.a. the Space Autistic, a.k.a. the Space Asian

Hosts: Evan "Vampt Vo" Minto, Mitchell Dyer, Daryl Surat
Topic: Mass Effect 1 (Mass Effect 2 and our expectations for 3 are in part 2)

We've got Anime World Order's Daryl Surat with us this episode to talk about the science-fiction action-RPG series Mass Effect. In part a, we talk about the first Mass Effect game ("Mass Effect 1" for clarity), touching on the parts we both liked and didn't like in both the storytelling and the gameplay. While I mentioned that the episode would have a lot of spoilers, this first part is relatively spoiler-free in terms of plot twists. However, we do discuss the meta-game a bit, so if you'd rather not know that, listen at your own risk.

Show notes and links are after the break.

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(Runtime: 39 minutes)


[00:00] Opening Song: "R.O.D. Theme" by Taku Iwasaki (Read Or Die OAV OP)

[00:15] Evan introduces Mitchy and Daryl before getting into the meat of the episode.

[01:13] What IS Mass Effect? We answer that question.

[02:47] Daryl and Evan provide some general opinions of Mass Effect 1. Also some discussion of the setting.

[11:17] Evan gets us into a discussion of the moral choices found frequently in the series.

[20:24] Uh oh, time to talk about Mass Effect's infamous romances.

[32:55] We talk about the combat and inventory.

[39:25] Just some info for people looking for the second half of the episode.

[39:35] Ending Song: "WORLD END Instrumental" by FLOW (Code Geass R2 2nd OP)

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Ani-Gamers Podcast #032 – The Art of Active Viewing (ANext2010)

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Left to right: Karl (aka Uncle Yo), Evan (aka Vampt Vo), and Ink. Photo taken by Chris Cimi.

Hosts: Evan "Vampt Vo" Minto, Karl "Uncle Yo" Custer, Ink
Recording: A panel called "Fandom & Criticism: The Art of Active Viewing" at AnimeNEXT 2010

This episode isn't quite a typical Ani-Gamers Podcast episode, in that it's not a couple of geeks chatting on Skype about silly Japanese cartoons or video games. Instead, this is a recording of a panel that I ran with Uncle Yo and Ink at AnimeNEXT. The audio quality isn't great, so I apologize upfront for that. (And yes, Uncle Yo had to leave before the end without saying a word, which I forgot to mention in the podcast's foreword.) If you have any feedback regarding the episode, though, feel free to let us know in the comments or at our e-mail address — we'd love to hear you chime in on this interesting subject!

Show notes and links are, as usual, after the break.

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(Runtime: 1 hour, 2 minutes)


[00:00] Opening Song: "R.O.D. Theme" by Taku Iwasaki (Read Or Die OAV OP)

[00:16] Evan's little foreword. You know, for people who don't read show notes (i.e. not you).

[01:31] Panel begins with some introductions.

[02:29] First question: "How exactly do we define a good anime versus a bad one, and should we even define a line between them?"

[07:51] "What IS active viewing, and what separates it from the typical viewing that most fans go about?"

[15:48] "How does the social and critical context around a work affect [what kinds of expectations we go in with]?

[21:32] "Can questioning the content of a [work] ruin your enjoyment (or someone else's enjoyment) of the work?"

[27:47] "What purpose do you think negative comments and reviews serve in critiquing and discussing? Do they help or hinder our discussions?"

[33:28] "How can suspension of disbelief help and hinder critical thinking?" (We bring up "Fan-Wanking." Hilarity ensues.)

[40:26] "Since anime and manga are foreign materials, how do those cultural differences (and also aspects of translation) factor into how we watch and judge things? A particularly interesting question is 'Are we reading good translations of Japanese or translations of good Japanese?'"

[49:59] "A big hurdle for young anime critics and people trying to become anime critics is the dated visuals. [How can we convince them to look past dated visuals and storytelling styles?]"

[1:00:10] The critic Ego's final review from Pixar and Disney's Ratatouille (as referenced by Ink in the panel). Here's a link to the YouTube video of the clip.

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Ani-Gamers Podcast #031 – Shoot the Dog (In Slow Motion)

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Red Dead Redemption has been Mitchy's entire life for the past couple weeks.

Hosts: Evan "Vampt Vo" Minto, Mitchell "MitchyD" Dyer, Evan "BakaTanuki" Krell
Topic: What'cha Been Doing?

In this episode, Mitchy and I square off against Evan Krell (a.k.a. BakaTanuki) of Insert-Disc, who also happens to now be an Ani-Gamers blogger. We discuss what we've been doing, which includes playing Red Dead Redemption, playing Red Dead Redemption, and watching some animoos. Did we mention playing Red Dead Redemption?

Show notes and links are, as usual, after the break.

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(Runtime: 52 minutes)


[00:00] Opening Song: "R.O.D. Theme" by Taku Iwasaki (Read Or Die OAV OP)

[00:14] Evan (Minto) forgets to introduce himself, but remembers to introduce a very tired Mitchy and an excited Evan (Krell), also known as BakaTanuki.

[01:21] We begin talking about what we've been doing. Baka has been playing (and LOVING) Super Mario Galaxy 2.

[6:35] Evan is watching Mobile Suit Gundam ZZ ("Double Zeta"), which is — surprisingly — much better than Zeta.

[11:39] Mitchy simply will not stop talking about Read Dead Redemption for the Xbox 360. Baka also discusses his role-playing experience when he played The Legend of Zelda: Majora's Mask

[22:35] Baka has been reading Vermonia, volume 1: Quest for the Silver Tiger, which is about silly skateboarding teens in a fantasy world.

[31:18] Evan has been playing Spider-Man 2 for the original Xbox, which is actually pretty damn good, especially for a licensed movie game.

[38:11] Baka talks about the shmup Magical Chase for the GameBoy Color. We also discuss THE FUTURE of gaming: Bigger Pixels.

[42:44] Evan was (and still is) playing Super Street Fighter IV for the Xbox 360. What he didn't mention in the podcast is that he sucks at it. Like, really sucks.

[43:52] In preparation for watching Gankutsuou: The Count of Monte Cristo, Evan is reading Alexandre Dumas's original novel.

[46:47] The show is over, so we talk about Insert-Disc, DownWriteFierce, and Ani-Gamers stuff. That's all folks!

[51:59] Ending Song: "WORLD END Instrumental" by FLOW (Code Geass R2 2nd OP)

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E3 2010: Sony conference reveals Move details, Steam on PS3, PlayStation Plus

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Fictional Sony executive Kevin Butler in an ad for the PlayStation Move

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(Runtime: 28 minutes)

Sony's press conference certainly ran a little bit too long for my taste, but it was much, much more entertaining and useful than Microsoft's trainwreck just a day earlier. If you're into audio rather than text, why not listen to our Sony press conference wrap-up podcast with me, Elliot, and Kit? Or, if you're a text guy/girl, head after the break to check out all of the details on the new PlayStation Move motion control accessory, the surprising announcement of the integration of digital distribution service Steam on PlayStation 3, and Sony's new Xbox Live-esque premium subscription service for PSN. Either way, it's sure to take less time than the actual conference.

As Nintendo wisely did with their press conference, Sony left one main presenter in charge of the proceedings, which was Jack Tretton, President of Sony Computer Entertainment America, in their case. Early on in the conference, Tretton discussed Sony's dedication to 3-D gaming, showcasing gameplay footage (and a Feburary 2011 release date) from Killzone 3. Most importantly, though, the PlayStation 3's 3-D capabilities will only work if you a) buy a 3-D television and b) buy 3-D glasses. With the unveiling of Nintendo's 3DS less than three hours prior, it was pretty difficult to take any claims of traditional 3-D seriously.

Speaking of major changes to the PS3, Sony simply wouldn't stop talking about PlayStation Move, the new motion control device that uses a glowing ball at the end of what is essentially a Wiimote to track movement in 3-D space. The Move wand itself will hit stores in the fall of this year: September 15 in North America, September 19 in Europe, and October 21 in Japan. In terms of pricing, I was surprised to see fully fleshed-out details from Sony, including prices for the wand ($49.99), the suspiciously-similar-to-the-Wii-Nunchuck "navigation controller" ($29.99), a bundle with the Eye camera, Move controller, and Sports Champions game ($99.99), and finally a bundle containing the contents of that bundle with a PS3 ($499.99).

Yes, that's right, you have to purchase three accessories — the wand, navigation controller, and Eye camera — to play a first-person shooter like, say, Killzone 3, with the Move. And as luck would have it, Killzone 3, Ruse, NBA 2K11, Time Crisis, and Echochrome will all have Move functionality on launch day, while games like Resident Evil 5 will receive software updates patching in the optional Move controls.

Sony is also now poised to offer a premium subscription service on the PlayStation Network (PSN) — called "PlayStation Plus" — that will provide "exclusive digital content" such as preferred early demos, discounts on products in the PSN store, early access to betas, and even some free game downloads. The service will cost $49.99 for a year and $17.99 for three months, very much like Microsoft's Xbox Live Gold service, but PSN gamers can still play online without subscribing to PlayStation Plus. PlayStation Plus will be available "later this month."

To promote their slate of third-party titles, Sony brought in EA Chief Operating Officer John Schappert, who announced "unprecedented support" for the PlayStation 3, including, um, "exclusive, limited-edition, PS3-only" versions of Dead Space 2 and the Medal of Honor reboot? That sounds pretty precedented if you ask me. After a few more trailers from EA, we were left with release dates for Dead Space 2 (January 25, 2011) and Medal of Honor (October 12, 2010) as well as confirmation of "unlockable beards" in the latter. Yes, my friends. He said UNLOCKABLE BEARDS.


Finally, the most important announcement of all to many gamers, even those who don't own PS3s: Gabe Newell of Valve stepped onto the stage and put down many of his gripes with the PS3 (while, I can only assume, simultaneously picking up a large bag of money) in order to announce that PC/Mac digital download system Steam will be launching on the PlayStation 3. We don't quite know how it's going to work, or even if your games purchased on PC will carry over to PS3, but we do know that Portal 2 will be coming out on it! The trailer shows some serious promise, but I'm going to need to see more before I'm sure if I'm interested or not.

In the balance of the conference, Sony managed to announce "PS3-exclusive day-one content for Mafia 2," a PS3-exclusive pack of missions and a November 16, 2010 release date for Assassin's Creed: Brotherhood, a November 2, 2010 release date for Gran Turismo 5, and finally ... a new game in the Twisted Metal franchise on the PlayStation 3. Phew! Overall, the press conference felt much more disjointed than Nintendo's, since most of the announcements were cut up among multiple speakers and trailers, but it contained enough information to keep hardcore and casual audiences interested (at least until they fell into a coma from sitting way too long at one conference).



For more news and commentary out of E3 2010, check out our E3 2010 label page.

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E3 2010: New Zelda, Kirby, Kid Icarus games, 3DS details at Nintendo conference [EDIT 1]

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Nintendo's new 3DS handheld, which features 3-D play without glasses

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(Runtime: 18 minutes)

Phew, that was some press conference. After Microsoft's brutally awkward conference yesterday, a lot of us were left wondering if video games truly had all fell into the dreadful mediocrity of motion-control gimmicks. Boy, did Nintendo prove us wrong! (I know, who would've guessed THAT, right?)

Reggie Fils-Aime, president of the North American division of the game publisher and console manufacturer unveiled new title after new title in a rapid-fire series of announcements, surely sating the appetites of even the most hardcore Nintendo fanboys. First off, legendary designer Shigeru Miyamoto showed off the new Wii Zelda title, The Legend of Zelda: Skyward Sword. During an admittedly awkward demonstration (held up by so-called "interference" with the Wii's motion-sensing capabilities), Miyamoto gave us a glimpse into the new control scheme — in which the sword is mapped to the Wiimote and the shield is mapped to the nunchuck — and the graphical style, which marries the matured designs of Twilight Princess to the cel shading of The Wind Waker while presumably running on the Super Mario Galaxy graphics engine. At the very end of the presentation, Miyamoto tried his very best to gracefully tell the audience that Skyward Sword still needs a lot of work done, and will take until 2011 before it's finished.


But it wasn't long before Reggie launched into what we all expected from a Nintendo presentation — casual games. However, much to my surprise, we only saw two new casual games: Mario Sports Mix (think Wii Sports with Mario) and Wii Party (think Mario Party with Miis). The former will hit shelves sometime in 2011, while Reggie promised that we'll see the latter this holiday season. Meanwhile, Ubisoft presented a trailer for Just Dance 2 on the Wii, which will hit this fall.

On the third party front, Nintendo didn't have very much to show off, though the titles themselves were certainly worth talking about. First is a remake (or maybe it's a sequel) of Goldeneye, the beloved Nintendo 64 first-person shooter that has stuck in many gamers' minds as a reminder of the golden days (har har) of Nintendo's consoles. After that was Disney's Epic Mickey, featuring a fascinating discussion of the importance of play style from designer Warren Specter. The game will feature choices between solving puzzles by creating or destroying the environment, which Specter hopes will provide a rich experience that is different for every player.

Meanwhile, Nintendo unveiled the subtitle, a new trailer, and a 2010 holiday season release date for their previously announced Golden Sun DS sequel, now entitled Golden Sun: Dark Dawn. Additionally, the Wii will see the release of Kirby's Epic Yarn, the first Kirby console game since the Gamecube's Kirby Air Ride (2003) and the first side-scrolling console Kirby game since Kirby 64: The Crystal Shards (2000) on — yes my friends — the Nintendo 64. Kirby's Epic Yarn, which sports an interesting new art style reminiscent of the Super Nintendo's Kirby's Dream Land 3 (1997), is already prepped for release this fall. We also got a trailer for the Team Ninja-developed Metroid: Other M, which will arrive on August 31.


Last but certainly not least, Nintendo president Satoru Iwata stepped on stage to present the Nintendo 3DS, a successor to the DS that features a touch screen on the bottom and a slightly larger 3-D screen on the top half (It displays 3-D WITHOUT glasses). The left side of the handheld has a "slide pad" that acts as an analog stick, the insides have a motion sensor and a gyro sensor, and the system can display more powerful graphics than the current DS models. Additionally, the front of the device features two cameras, allowing the 3DS to take 3-D photographs. On the software side of things, Iwata confirmed that the 3DS is capable of playing 3-D Hollywood movies, and Nintendo has already partnered with Disney, Warner Bros., and Dreamworks to provide that content. Finally, a slew of third-party developers, including CAPCOM, EA, Harmonix, Konami, Level-5, and Ubisoft, have signed on to create games for the system, and some of the confirmed games (first- and third-party) are listed below:

  • Kid Icarus: Uprising from Kirby/Smash Bros. developer Masahiro Sakurai and Sora Ltd.
  • A new Nintendogs game from Miyamoto
  • a Metal Gear Solid game from Kojima himself
  • an Assassin's Creed game from Ubisoft
  • a "completely original Resident Evil game" from CAPCOM

Overall, I was very impressed with Nintendo's press conference. While a lot of the technology (3DS, swordfighting with Wii MotionPlus) still seems a little wonky or hazy [[EDIT: and I was very disappointed in the continued lack of any new IPs]], their presentation was refreshing in how to-the-point it was. Nintendo made it clear — much moreso than Microsoft did with their awful Kinect presentations — that this was all about games, and whether you are interested in their titles or not, it's hard to deny that they put on a damn good show.



For more news and commentary out of E3 2010, check back with our E3 2010 label page.

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E3 2010: Microsoft unveils Kinect details, MGS Rising trailer at press conference [EDIT 1]

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Microsoft unveiled more details on their new motion-control peripheral, the Kinect (the original Project Natal design is pictured here).

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(Runtime: 22 minutes)

It's a little late, but I've got all of the tantalizing news from Microsoft's awful E3 press conference right here in this post, complete with a brief, unedited podcast roundup (starring both me and Elliot). Well, let's get on with the show.

It's hard to imagine that it's been a full year since we first heard about Microsoft's Project Natal, but today we were given a glimpse into a more fully-featured version of the revolutionary, controller-free Xbox 360 interface, now renamed "Kinect," presumably to tie into Microsoft's new phone, the Kin. The project has now become a slightly new interface for the Xbox 360, complete with voice commands and hand gesture-controlled menus. Kinect will launch worldwide this fall, specifically in North America on November 4, 2010.

Granted, most of the games shown at the conference seemed to simply be clones of Wii games, including a sports pack, a cart racer, and even the Wii Fit-esque Your Shape: Fitness Evolved from Ubisoft. Meanwhile, Microsoft also showed off non-game features (actually, a lot of them) that take advantage of the microphone and camera in Kinect. These include a video chat application (demoed by the MOST AWKWARD engineer and her twin sister), new interfaces for interacting with video and music content, and an ESPN application featuring videos of sporting events. [[EDIT: Among some of the third-party games available for the new peripheral are a new Forza racing game (available in 2011) and an MTV Games-produced, Harmonix-developed dancing game.]]

Oh yeah, there were some games there too. We saw a previously-released trailer for Activision and Treyarch's Call of Duty: Black Ops, coupled with an announcement that Microsoft has signed an "exclusive, multi-year agreement with Activision" that will result in all Call of Duty games, map packs, and expansions releasing first on the Xbox 360 through 2012. [[EDIT: Of course, Halo: Reach was there, with a video of its single-player campaign (now with GIRL Spartans!).]] Cliff Bleszinski, also known as "CliffyB," got up on the stage early on to show off Gears of War 3 (spoiler: it's more Gears of War) and Hideo Kojima showed off one of the highlights of the conference: a new trailer for the Raiden-centric game Metal Gear Solid Rising. Apparently this game is about cutting. Cutting everything from limbs to brick support beams to watermelons.

Last but not least, Microsoft announced their new Xbox 360 model (often called the "Xbox 360 Slim" by consumers and press), which is smaller and features built-in Wi-Fi and a 250GB hard drive for the same price as the current Elite model. And it launches ... today? Just like the Sega Saturn? Well OK, way to follow in the footsteps of one of the industry's greatest success stories. But that just wasn't enough — everyone in the audience was also given a free Xbox 360, a move mirroring Oprah Winfrey's now-classic "and you get a car" event that left most of the press conference's audience speechless and somewhat confused.


For more news and commentary out of E3 2010, check back with our E3 2010 label page.

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Ani-Gamers Podcast #030 – Code Geass (a.k.a. Pepperoni Hotdogs in the Pizza Crust?!)

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Most delicious pizza ever, or most delicious pizza EVER? I think you know the answer.

Hosts: Evan "Vampt Vo" Minto, Hisui and Narutaki
Topic: Code Geass: Lelouch of the Rebellion (both Season 1 and R2) (2006)

In part two of the Reverse Thieves' podcasting extravaganza, I chat with them for a lengthy hour-plus podcast about the 2006 TV anime Code Geass, from studio Sunrise. The show, a modern take on the classic 50-episode Sunrise mecha formula, follows the events of a political and military revolution, masterminded by the exiled prince Lelouch Vi Brittania. We get pretty in-depth regarding the series, so a massive SPOILER ALERT is in effect throughout the episode.

Let us know what you think of the episode, and please feel free to chime in with your own thoughts on Code Geass in an e-mail or the comments thread. Show notes and links are after the break.

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(Runtime: 1 hour, 22 minutes)


[00:00] Opening Song: "COLORS" by FLOW (Code Geass Season 1 first OP)

[00:20] We've got the beat! And we've got the Reverse Thieves back on for more anime podcasting shenanigans.

[01:46] Let's get right into things with the summary of Code Geass, provided by Alain because Evan gets too confused when he tries to sum up all of the ridiculous events going on in this show.

[7:53] Is Lelouch a hero or a villain? Is he neither? We also begin comparing him with Light Yagami from Death Note, who is also a morally gray mastermind, despite distinct differences in their personalities.

[20:01] Discussion of Lelouch's blind, parapalegic sister Nunnally, and how she's totally the best character in this show.

[25:48] Everybody else seems to hate Suzaku, but we find him really interesting, especially in how he interacts with both Lelouch and Nunnally.

[35:14] Evan's not a huge fan of C.C. (pronounced "C-Two"), but Al and Kate are fascinated by her vague past and subtly revealed motives.

[44:01] Promo: Viga the Otagal Podcast

[44:33] A big argument ensues around our hosts' opinions about Princess Euphemia. Evan hates her "stupid pink hair" and the "accidental Geass" scene, while the Thieves think she's a particularly strong character.

[52:30] We discuss how much we love the ending of Code Geass, while reminding shippers and wishful thinkers of THE TRUTH about the ending. Shut up Cart-Driver-Theorists, we will hear none of your lies!

[1:03:10] Finally! Time to talk about the robot fi — aw never mind, the fights suck in this show. It's not really about the robots. Also, we make fun of Kallen (a.k.a. Karen) and her badonkadonk for about five minutes.

[1:10:10] Uh-oh, now we're talking about Ashford Academy. Evan thinks it's a ridiculous waste of time, but Alain cites Shakespeare in defense of the comedy episodes.

[1:19:20] End of the show. The Reverse Thieves pimp their awesome blog and their new podcast, The Speakeasy. Follow us on Twitter (Ani-Gamers, Evan, Alain, Kate) and please leave us a review on iTunes.

[1:21:59] Ending Song: "WORLD END Instrumental" by FLOW (Code Geass R2 2nd OP)

[1:22:15] Enabled by the story of a futuristic robot revolution, Kate's trying to usurp Evan's host powers once again!

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Ani-Gamers Podcast #029 – I'll Take My Chances With the Robot

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Shotaro, the main character of Tetsujin-28. P.S. He's a badass.

Hosts: Evan "Vampt Vo" Minto, Hisui and Narutaki
Topic: What'cha Been Doing?

The Reverse Thieves are back for a podcast double header in episodes #029 and #030. In this episode, I talk with them about the latest anime, manga, and video games we've checked out, and in episode #030, we'll be discussing the anime series Code Geass.

Oh yes, and this episode's intro announces the winners of our Black Jack giveaway. Check it out to find out if you've won! Anyway, check out the show notes after the break.

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(Runtime: 49 minutes)


[00:00] Contest winners announced!

[00:55] Opening Song: "R.O.D. Theme" by Taku Iwasaki (Read Or Die OAV OP)

[01:12] Brief introductions. Kate tells everybody about the Aniblog Tourney, which is already well underway.

[05:34] Alain has been watching 1976 shojo anime Candy Candy. Somehow we start talking about Cutey Honey's boobs.

[11:12] Kate has been watching Yasuhiro Imagawa's 2004 anime remake of Mitsuteru Yokoyama's Tetsujin-28, a.k.a. Gigantor.

[19:42] Evan has been watching Poly-Matrix (the 1997 compilation movie of the 1994 cyberpunk OAV Armitage III) and the 2002 sequel movie, Armitage III: Dual-Matrix. Justin Bieber-related threats somehow ensue.

[26:09] Alain has been reading the 1987 shonen manga Jojo's Bizarre Adventure.

[31:06] Kate has been reading the 2004 "healing manga" Kingyo Used Books.

[36:42] Evan has been watching the 1996 mecha anime Mobile Suit Gundam: The 08th MS Team. We also discuss Miller's Report.

[45:39] Alain has been playing the 2010 Wii game Sakura Wars V.

[48:36] Time to say goodbye.

[49:05] Ending Song: "WORLD END Instrumental" by FLOW (Code Geass R2 2nd OP)

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Ani-Gamers Podcast #028b – The Greatest Podcast on Earth, Part II

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Astro Boy and his robot sister Uran

Hosts: Evan "Vampt Vo" Minto, Frederik L. Schodt, Ed Sizemore
Topic: Second half of our comparison of all versions of the Astro Boy story "The Greatest Robot on Earth" (original manga, 60s anime, 1980 anime, 2003 anime, and Pluto manga)

This is the second half of episode #028, featuring a continuation of our discussion of Astro Boy and its many adaptations. If you're confused about this show, I'd suggest you listen to the first half, which you can find right here. Additionally, listen till the end of the show for contest information, primarily that the Black Jack "suggest-a-topic" contest will be ending next Sunday, April 25 at 11:59pm.

Show notes and links after the break.

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(Runtime: 47 minutes)


[00:00] Introduction for people confused about the episode.

[00:31] Opening Song: "Tetsuwan Atom" by Atoms (Astro Boy [1980] OP)

[01:03] We begin with talking about the character of Pluto and his relationship with Astro's sister Uran. We kind of meander off into a discussion of Uran specifically and Urasawa's interesting take on her character in Pluto.

[07:49] Some more focused discussion here of Urasawa's art in Pluto and his plans (or lack thereof) for future Osamu Tezuka adaptations.

[12:25] We talk about Pluto's depiction in Urasawa's Pluto manga, which gives him less of a "human" personality and makes him much more mysterious than his original character.

[17:28] Ed gets us talking about specific moments, themes, and visual cues from Tezuka's original manga that Urasawa includes in Pluto. This later expands into some talk about Tezuka's greater ideas about humanity in his manga. Evan mentions an "internal focus" to Urasawa's version as opposed to an "external focus" in Tezuka's original.

[22:40] Then some references to older Astro Boy stories and other Tezuka manga series and the themes therein. Ed calls Astro a "circular" character. We talk about how to introduce people to the Astro Boy canon.

[27:57] We talk about the end of the story and the reasons provided by each story for why Pluto destroyed so many beloved robots. Ed describes Tezuka's understanding of what Evan calls "second-degree responsibility" and brings up an idea he calls "temporal arrogance."

[39:35] Evan wraps it up by asking about each person's favorite adaptation. We provide some final thoughts on what order to read/watch the versions of this story.

[43:24] That's the end of the show! Check out Ed's reviews at MangaWorthReading.com and Fred's books and other information at jai2.com. Follow all three hosts on Twitter — Ed is "edsizemore", Fred is "fschodt", and Evan is "VamptVo".

[46:44] Ending Song: "WORLD END Instrumental" by FLOW (Code Geass R2 2nd OP)

[46:59] Evan throws in some information about the Black Jack contest, which ends on Sunday, April 25 at 11:59pm.

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Ani-Gamers Podcast #028a – The Greatest Podcast on Earth, Part I

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A great comparison of the original Astro Boy manga (in orange) and Naoki Urasawa's Pluto retelling (in black). Source unknown.

Hosts: Evan "Vampt Vo" Minto, Frederik L. Schodt, Ed Sizemore
Topic: Comparison of all versions of the Astro Boy story "The Greatest Robot on Earth" (original manga, 60s anime, 1980 anime, 2003 anime, and Pluto manga)

In a last-ditch effort to release a podcast for Osamu Tezuka Month, I recorded this episode with manga translator Fred Schodt (author of The Astro Boy Essays, translator of Astro Boy and Pluto) and manga reviewer Ed Sizemore (Manga Worth Reading), featuring an in-depth discussion of the Astro Boy story "The Greatest Robot on Earth" and all of the adaptations thereof. The episode was quite long and I wanted to get something out before the end of the month, so this is only the first part of the show.

In it, we only get to two of our discussion topics: Astro's fateful decision to increase his horsepower and the dichotomy between the philosophies and depictions of Dr. Ochanomizu and Dr. Tenma. In addition, there's a quick announcement of an Ani-Gamers Podcast contest at the end of the episode, so stick around to find out how to win some fabulous Tezuka-themed prizes, courtesy of Vertical, Inc.

Show notes and links after the break.

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(Runtime: 37 minutes)


[00:00] Opening Song: "R.O.D. OP" by Taku Iwasaki (Read Or Die OAV OP)

[00:16] Evan introduces our two awesome guests.

[02:07] We move on to some background and a plot synopsis of "The Greatest Robot on Earth."

[05:31] Our trio begins with a quite long conversation about Astro's decision to upgrade his horsepower from 100,000 to 1,000,000. In doing so, we also bring up the central themes of "The Greatest Robot on Earth" and get into the underlying characterizations of Astro, Dr. Ochanomizu, and Dr. Tenma.

[31:17] Continuing with our discussion of the two doctors, we begin with Evan's idea of the two as representing an angel/devil dichotomy. (In discussing the topic, Ed brings up an alternative model of the two as representing a yin-yang.)

[35:58] That's it for this half of the show. Evan announces the (late) Tezuka Month contest for the podcast.

[37:27] Ending Song: "Tetsuwan Atom" by Atoms (Astro Boy [1980] OP)

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Ani-Gamers Podcast #027 – Sucks? Or Is Spectacular?

1 comments

MitchyD, as portrayed by some jerks on the Internet who hate him for some reason. By the way, this picture is called Mitchychu.

Hosts: Evan "Vampt Vo" Minto, Mitchell "MitchyD" Dyer, "Knuckles Dawson"
Topic: What'cha Been Doing?

This just might be the silliest, most off-topic episode of the Ani-Gamers Podcast, as Mitchy and I discuss anime and video games (mostly the latter) with gaming journalist Knuckles Dawson. Just when you thought our discussion of the dubs for Dragonball Z and presence of robot dragons in Escaflowne couldn't get any more sidetracked, we include gems like an in-depth analysis of our favorite flavors of egg nog. So listen away ... at your own risk.

It's also worth noting that, this time, I attempted to bleep out Mitchy's uses of the F-bomb, though I just gave up when it came to censoring "shit." Hopefully this will keep Apple secret agents from busting down my doors and arresting me for not putting an Explicit tag on our podcast.

(P.S. The picture on the right is a Photoshop of Mitchy, made by some jerks on a forum who think that he is the worst video game journalist on the face of the planet. The maturity of their critique is easily apparent.)

Show notes and links after the break.

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(Runtime: 48 minutes)


[00:00] Intro: Why can't we just do a clap like normal people?

[00:26] Opening Song: "Opening Theme" by Tsuneo Imahori (Trigun OP)

[00:44] Barad-dur in "eye-definition." We personally apologize for this terrible pun. Also it was Knuckles' fault.

[02:04] Evan talks about Tezuka month, forgetting to mention that he's speaking from the perspective of a week and a half ago. Whoops.

[03:00] Knuckles discusses his limited experience with anime, which includes Noboru Ishiguro's 1980 Astro Boy remake (the color one), some Dragonball manga, the Dragonball Z anime, Escaflowne, and Appleseed.

[09:47] Evan is watching Zeta Gundam. Knuckles cites some limited Gundam experience, which probably means he's talking about Wing.

[12:45] Evan is watching Code Geass, but Knuckles and Mitchy are too busy chatting on Skype text chat to pay any attention to him. At around 14:00, Knuckles brings up "Over 9000" and the Dragon Box release from FUNimation.

[20:43] Evan is watching Nogizaka Haruka no Himitsu, which he hates very much.

[21:34] Mitchy is playing Battlefield: Bad Company 2.

[35:42] Knuckles is going back to get the multiplayer achievemnts for Lord of the Rings: Conquest.

[36:28] Knuckles is also playing the Bioshock 2 multiplayer. Most important fact: "Capture the Sister" mode.

[41:48] Knuckles is going back to play Beautiful Katamari. Meanwhile, Evan has Super Star Wars and Super Empire Strikes Back on SNES lying around, and he's hoping to get down to playing them soon.

[43:57] Knuckles is playing Borderlands.

[46:22] In trying to talk about Heavy Rain, Mitchy ends up describing the "ApocalyPS3" that screwed up a bunch of people's PS3 data on March 1.

[49:17] Heavy Rain is kind of like Egg Nog. We talk about this for two minutes or so. Professionalism!

[50:53] Finally, Evan finished Mass Effect and is looking forward to playing Mass Effect 2. (He ended up buying it not long after this episode

[51:25] Outro time. Check out AchievementHunter.com, read Mitchy's Battlefield: Bad Company 2 review on GamePro, and follow us on Twitter (Mitchy, Evan, Knuckles, Ani-Gamers).

[48:03] Ending Song: "WORLD END Instrumental" by FLOW (Code Geass R2 2nd OP)

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Ani-Gamers Podcast #026 - Lawrence Eng Interview

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Lawrence Eng presenting a panel at Genericon XXIII

(NOTE: This episode has been renamed due to an admittedly poor choice of words in my original title. Sorry!)

We're back with a show recorded merely a week before its release (an amazing record for the Ani-Gamers Podcast). Listen on for my fascinating interview with Dr. Lawrence Eng, a longtime anime fan who chose to pursue his fandom as a line of research when he joined Rensselaer Polytechnic Institute (RPI)'s "Science and Technology Studies" doctorate program, and focused his dissertation on "otaku studies." In this interview from Genericon XXIII at RPI, I pick Eng's brain on the findings of his research, his own life as an otaku, and a few other topics related to anime fan culture.

Show notes and links after the break.

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(Runtime: 46 minutes)



[00:00] Opening Song: "Tatakae! Otaking" by Tsujiya Kooji (Otaku no Video OP)

[00:50] Intro time.

[01:00] Lawrence lets everybody know who he is and why he matters.

[05:02] "Did you study otaku because you wanted to study anime, or was it just a fortunate coincidence that otaku were relevant to your studies?"

[07:36] "Describe some of your findings."

[12:30] "When anime is distributed for free online through fansubs and streaming, how does the dynamic change?"

[15:03] Lawrence goes into some more of his findings.

[24:12] "Since you started in fandom until now, what has changed?"

[29:01] "Is there a single moment in your research that stood out?"

[31:17] "When you were at RPI, did you participate in any of the anime events on campus?"

[34:47] "What do you define as 'otaku'?"

[36:53] "Have you heard of the Otaku Elimination Game? What do you think of it?"

[41:57] "Have you been reading the Otaku Diaries from the Reverse Thieves?"

[42:55] "What do you think of Genericon this year?"

[44:49] Outro time, complete with plugs for all the usual stuff. (Except for iTunes, which I keep forgetting. REVIEW UUUUUS!)

[45:37] Ending Song: "Duvet" by Bôa (Serial Experiments Lain OP)

More Lawrence Eng info online:

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Ani-Gamers Podcast #025 - Space Racists

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Ashley Williams, sarcastic marine and confirmed space racist.

Hosts: Evan "Vampt Vo" Minto, Mitchell "MitchyD" Dyer, Elliot Page
Topic: "What'cha Been Doing?"

We're back, this time with a new format for our shows (and a new hosting service — Podbean!). Instead of having What'cha Been Doing? segments before every discussion, we will be recording shorter podcasts dedicated to freeform discussion alongside episodes that only contain a review or a panel discussion. Thus, all of the episodes should clock in at 30-40 minutes, which should hopefully result in an acceleration of our release schedule. And don't you worry — we'll still be doing our very best to get a variety of guest hosts on the podcast on a regular basis.

For this episode, I talk with Ani-Gamers staffers Mitchy and Elliot about what we've been watching, reading, and playing. The major discussions include Ode to Kirihito and Mass Effect (the original). By the way, I apologize for some of the weird sound problems (Mitchy's noisy recording and the occasional echoes). They should be fixed for next episode.

Show notes and links after the break.

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(Runtime: 48 minutes)


[00:00] Intro: YOU WA SHOCK!

[00:17] Opening Song: "Ai wo Torimodose" by Crystal King (Fist of the North Star OP)

[00:41] Introduction falls apart. Elliot breaks the fourth wall.

[04:45] Elliot is reading Buddha.

[08:17] Evan is reading Ode to Kirihito. Tezuka's very similar MW is also mentioned.

[16:50] Evan is playing Mass Effect. Mitchy is playing Mass Effect 2, but he's not talking about it. We also throw in some Dragon Age: Origins discussion.

[29:47] Elliot is watching Hidamari Sketch.

[33:35] Mitchy was playing Darksiders, until he got too annoyed to finish.

[37:56] Evan and Elliot are watching the original Mobile Suit Gundam movie trilogy.

[44:28] Finally, Elliot is playing the Star Trek Online beta.

[46:05] We finish it off with the typical show outro. Make sure to visit DownWriteFierce and Luke and Elliot's Bearfighting Extravaganza and follow us on Twitter at AniGamers (the official Ani-Gamers account) VamptVo, MitchyD, and elliotpage.

[48:03] Ending Song: "Ai wo Torimodose" by Crystal King (Fist of the North Star OP)

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Ani-Gamers Podcast #024 - He's Sort of a Stranger

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The cast of Sword of the Stranger, top to bottom: No-Name, Kotaro, and Tobimaru

Hosts: Evan "Vampt Vo" Minto, Mitchell "MitchyD" Dyer
Topic: Sword of the Stranger (anime, 2008)

Today we're talking about Sword of the Stranger, a samurai action anime created by studio BONES, directed by first-time director Masahiro Ando, and distributed in the United States by Bandai Entertainment. Mitchy and I loved this movie to death (a state experienced by more than half its cast), so this episode turned out quite a lot like our Golgo 13 podcast.

I'm not sure just yet what we'll be doing next episode, but we definitely want to talk some video games again sometime soon, and our 25th episode milestone IS right around the corner...

Show notes and links forthcoming.

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(Runtime: 49 minutes)


[00:00] Intro: Golgo 13 is the sexiest man on Earth. Don't deny it.

[00:21] Opening Song: "Konya Wa Hurricane" by Priss & The Replicants (Bubblegum Crisis episode 1 OP)

[00:37] EDIT: I accidentally left in a piece from last episode. This bit is just Evan and Mitchy introducing themselves.

[01:28] We start What'cha Been Doing? with Mitchy talking about video game novels, like the Metal Gear Solid 2 novel.

[02:44] Assassin's Creed II is "the BEST GAME of 2009," according to Mitchy. And we both hate the first game.

[04:26] Mitchy beat Mass Effect for the fourth time, and Evan's playing it the first time. We both like it, but Evan's still feeling out the game, since he's only a few hours in. Like a true cynic, Evan starts his discussion of Mass Effect with what he doesn't like about it, even though his overall impression is positive.

[06:35] Mitchy is playing Dragon Age: Origins, a.k.a. "Knights in Shining Armor of the Old Republic." Cue ensuing discussion of morality systems, Far Cry 2, and a mystery game that Mitchy isn't allowed to name.

[08:47] Even though it's moé, Mitchy is considering watching Azumanga Daioh. Evan recommends it before pointing out that it's totally made for pedophiles.

[09:45] Evan watched Irresponsible Captain Tylor, which he calls, with hesitation, a "dramedy." It has a weird harem plot and some annoying twin girls characters, but rest assured, he enjoyed it. Also, he never mentioned it, but it takes place on a spaceship, not a boat.

[11:23] Samurai X is so awesome. Mostly just Trust & Betrayal though.

[11:23] This discussion was supposed to be short, but like all of our discussions, it just kept going. Long story short: Evan and Mitchy both love the XLBA game Splosion Man, but Mitchy can't beat the first boss because he's a baby.

[15:23] Helen McCarthy's The Art of Osamu Tezuka is a great read according to Evan, who just finished reading it. It's got profiles of almost every manga the man ever wrote, and there's a never-before-translated documentary in the back.

[17:25] Break: "Sakura Kiss" Chieko Kawabe (Ouran High School Host Club opener)

[18:32] Review: Oh My God it's Sword of the Stranger! Directed by Masahiro Ando, created by Studio BONES, and forged out of pure awesome.

[19:56] Cue the excited list of the best deaths in this movie. Wrecking ball whip, battle-axe tied to a rope, three-piece staff/scythe combo, and airborne katana. Mitchy's notes are notably more eloquent than Evan's.

[21:47] The plot is really basic. There are Japanese people, Chinese people, and a white dude. IMMORTALITY also.

[23:51] At this point we kind of just start spoiling the best deaths. Again.

[25:48] This movie has a Shiba Inu that kills more people than one of the main characters, and even catches a knife in its teeth.

[26:32] Mitchy really liked the plot, but Evan thinks it's just serviceable. It avoids some clichés and ends up being kind of generic, but a ton of fun.

[28:30] The animation, direction, cinematography, and the MUSIC were all awesome. Goddammit, that music was sooooo good. We go into a long discussion of how beautiful the animation and the background art are, despite the brutality of the violence.

[32:55] The movie isn't gratuitous, and the end of the movie has some great surprise deaths that the camera doesn't linger on. Oh, and the old Chinese guy goes out like a punk.

[36:15] The dub for Sword of the Stranger is actually quite good, and the Chinese people actually speak Chinese, which is pretty cool. Evan's complaint about the subtitles during the dub was actually not a problem on a second viewing. Must have just missed the option or something!

[38:52] Mitchy is in love with this movie, but Evan didn't like it as much because the story is simple and kind of generic. Even so, we both loved it, and agree that it's incredibly fun to watch. Highly recommended.

[42:57] That's the end of the show. Mitchy is currently writing for Official Xbox Magazine, so read some words from him in that fine publication. Also read the FMA: Brotherhood Diaries and our 2009 Staff Picks on Ani-Gamers.

[48:15] Ending Song: "Konya Wa Hurricane" by Priss & The Replicants (Bubblegum Crisis episode 1 OP)

[48:42] A rumination on the paradox of jetpacks and videophones.

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