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Showing posts with label iPad Review Round-Up. Show all posts

Showing posts with label iPad Review Round-Up. Show all posts

Revenge of the iPad Video Game Review Round-Up

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iPowa

Have an iPad? Want to play games on it? Don't want to throw your money around the app store like a madman in search of a decent purchase? You've come to the right place, my good friend! Pull up a chair and I'll give you some more rapid-fire reviews of iPad games!


iPowa

($0.99 – US App Store linkUK link)

iPowa was released with zero fanfare onto the App Store, and I picked it up day one on a whim. It’s an endearing little puzzle game where you flick a tiny penguin around the screen to collect stars, using bubbles that act as launch pads and various randomly placed power ups to keep from falling off the bottom of the screen and ending the game. There is no overacting structure or plot line, just a fun little time waster with a global scoreboard and infinite replayability due to its randomly generated levels. iPowa has given me hours of enjoyment playing it on the bus, and the low price even includes an iPhone port in case you own one of those as well.

[Recommended]


War of Eustrath

War of Eustrath

($5.99 – US App Store linkUK link)

War of Eustrath is a turn-based strategy RPG which very closely follows the mold of Super Robot Wars and Fire Emblem. You control a small number of very powerful but specialized mechs and get thrown into pitched battles against hordes of other mechs as ... you do something or other. I have to admit that while the world is well realized, the plotline is instantly forgettable and I often found myself skipping past the character conversations between battles. This is not entirely the fault of the plot itself — in fact it is quite interesting — but it is horribly copyedited and reads like a Google-Translated version of the original script. Putting this aside, the combat itself is very enjoyable and well balanced except for a few brutal encounters that you will have to throw yourself at over and over again to get past. There is a robust leveling and customization system, as well as multiple plot paths and endings that depend on your choices and how well you play. A rather pricey offering, this game is still well worth a look if you are a fan of strategy games. You may want to wait for an update if you can’t stomach Engrish, though.

NOTE: Since this review was originally written a major patch has been released that corrects many of the problems with the script. The story is still inconsequential, but at least now it is in legible English!

[Recommended]


Dominion HD

Dominion HD

($4.99 – US App Store linkUK link)

Remember the first iPad game article, where I reviewed Strategery, a game much like Risk but not quite? Well, Dominion is a straight-up clone of the modern rule set of Risk with a cleaned up visual aesthetic. If you have ever played the wonderful nuke-em-up game Defcon you will recognize the clean, faintly glowing look instantly. The AI is a bit dense and so the single-player mode is best used as an extended tutorial beyond the basic one provided, or as an exhibition mode to view the different maps provided. Multiplayer is where the meat of the game lies, especially at the time of writing as the game has a dedicated player base viewable via the game browser. There is one glaring oversight however — if, on the first time you start the app, you turn off Push notifications, you are unable to enable them later on. Due to this I now have an abysmal online record as I have no idea when I am supposed to take turns in the games I have signed up to. One upside is that the game is updated frequently with new maps and other goodies, something that looks likely to continue in the future, even if the additions are nothing earth-shattering.

[Passable]


Warpgate HD

Warpgate HD

($7.99 – US App Store linkUK link)

This is going to date me, but this game is an awful lot like the old spacefaring game Elite. You are given a spaceship, dumped into an open map, and it's up to you to trade, shoot and mine yourself to the top of a dog-eat-dog galaxy. Sadly, Warpgate does not quite live up to the comparison, as the whole thing feels disappointingly sterile. Even in hostile areas where the locals want your head on a space-pike, things feel very empty and inconsequential. The tutorial plot chain drags out endlessly, both by screen after screen of empty dialog and by the clunky menus and interface. Combat feels almost random and it is hard to intuit if you are succeeding or not, or even if strategy would help more than simple button mashing. All of this is a shame as behind all these clunky elements is a well-constructed core with an interesting universe to explore. Sadly it is slathered in a thick layer of gloop that makes the game unpleasant to play, even excepting the frequent crashes. I would still recommend trying the Lite version if space exploration is your cup of tea, after all inscrutable interfaces are almost a point of pride for the genre at this point. In all seriousness, you may find yourself in love with it and able to overlook the flaws in favor of the depth of experience on offer here.

[Bad]


Tweet Defense HD

Tweet Defense HD

($7.99 – US App Store linkUK link)

I must admit that I am rather fed up with tower defense games, and unless they do something exciting I tend to tire of them quickly. Tweet Defense’s gimmick is that it links to your Twitter account and changes gameplay variables based upon the status of your account. In particular there is a "booster" function where you get a large buff for following a particular account each day. An important thing to note here is that one of the driving forces behind the game is a marketing firm and so this particular game mechanic feels rather invasive and unsettling. But never mind all this, how does the game play?

Well, poorly. First off, the game is bloody ugly. The general design is not very pleasing to the eye and without a spark of originality. The game plays out at a painfully slow pace and it is worth noting that it is a great deal harder if you eschew the Twitter account linking, making this slightly unsavory feature a must to actually play the game. I was honestly hoping for a more inventive use of the Twitter association, such as having enemies or towers procedurally generated by incoming tweets.

I only downloaded this game because it was free for a day, and even for free it feels like a waste of time. The original price of $8 sounds like daylight robbery. Avoid.

[Terrible]


Uzu

Uzu

($1.99 – US App Store linkUK link)

This is a bit of a cheat, really. Uzu is not a game, but an experience. It calls itself a "kinetic multi-touch particle simulator" and that's exactly what it is. You tap the screen with one or more fingers and a sea of multicolor particles whirl around the screen in various patterns and motions much like an interactive music visualizer. The effect is amazingly entertaining, and heightened by listening to good music at the same time. I have lost an hour of my life so far playing with the app while utterly enraptured by it. Plus, it's a dollar. I've paid much more than that before for less entertainment, like when I saw Transformers 2 in the cinema. Get this now, and amaze your friends with it.

[Highly Recommended]


We Rule

We Rule

(Free – US App Store linkUK link)

I have a theory as to why this game exists. It goes like this: Developers NGMoco took one look at Farmville and the other Facebook free-to-play micro-transaction games and said, "hey we should get in on that too!" The result is a rather daft-looking clone which is more abrupt at demanding you pay money for features and blackmailing your friends into signing up as well, cutting short the tutorial into what could have been an interesting fantasy kingdom sim. The game has an irritating tendency to crash, and this coupled with an utter lack of charm and the horrendous loading times meant that I found it hard to be bothered with playing after my second session was abruptly ended. If you must play a time-sink game, you would be better off playing a more established and well-known example.

[Terrible]

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iPad Review Round-Up: iPhone Games II

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Chaos Rings on the iPhone

Ed. Note: Welcome to the second half of Elliot's iPad Video Game Review Round-up: iPhone Edition. This time Elliot will again be looking at some iPhone games and how well they play when scaled up to the iPad. Next time, we'll be back to native iPad games.


Chaos Rings

($9.99 – US App Store linkUK link)

If you were to write down a list of generic Square Enix RPG elements, you would end up with Chaos Rings as the result. Random, quasi-turn based battles with experience points and leveling, bland characters that have amnesia, dull puzzles and a big bad that stepped out of a crazy goth fashion catalog. Still, it’s a well put together package even with its lack of surprises, and blowing the app up on the iPad screen makes you appreciate the detail present in the graphics. Sadly the game is still rather expensive, so unless you already possess this or have a very long bus journey to fill, you may want to save your money for more inventive fare.

[Passable]


HookChamp on iPhone

Hook Champ

($2.99 – US App Store linkUK link)

Remember the ninja rope from Worms? Bet you would love a whole game of that with some Indiana Jones flavor and humor thrown in! Hook Champ is a game where you use a grappling hook to go right towards an exit while a demon tries to eat you. The pixel art graphics look great on the larger screen and the game is still great fun, but enlarging it has had the small side effect of putting the various buttons too far apart for comfort. This can lead to a lot of unintended deaths and frustration when your little dude falls into lava within grasping distance of the ending.

[Passable]


Beneath a Steel Sky: Remastered on iPhone

Beneath a Steel Sky: Remastered

($2.99 – US App Store linkUK link)

If you recognize the name of this game, odds are you remember it from playing it on the PC years ago and have already bought it again. For those who do not know, Beneath a Steel Sky is one of those old-time point and click adventure games where you combine items and people to make your way through various puzzles. In this case, the main character Foster is kidnapped and taken to a city controlled by an omnipresent commuter called LINC, and you must strive to escape. This version includes a hint system, some updated graphics, and all the voice work from the original.

Blowing it up onto the iPad screen actually helps the game, as it makes interaction with items, especially those close together, much easier. A word of warning, however: this game, like many from its genre, suffers from rather inscrutable puzzle design and so you may find yourself using the hint system quite a lot, especially toward the end.

[Passable]

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iPad Review Round-Up: iPhone Games Worth Considering

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Canabalt on iPad

One of the main reasons why I decided to go against my better judgment and buy an iPad was because I already had a glut of applications and games that I could transfer from my iPhone. With some minor exceptions, the iPad can run most software originally made for its smaller cousin, emulating them at either the original screen size or blown up to fill the iPad screen. The results of doing this can be somewhat mixed and so I wanted to run through some of the more popular games or apps (at least the ones I have) in order to highlight those apps that are well worth sticking on your iPad, whether you have an iPhone or not.


Canabalt

($2.99 – US App Store linkUK link)

One of the best examples of one-button gaming, Canabalt has you running from a shadowy menace by jumping from rooftop to rooftop. The game both benefits and loses something by blowing it up on the iPad, as the distinctive art style losing some of its charm through the process of being enlarged. The gameplay remains as tactile as ever, and I must admit I have reached higher scores on the iPad because I don't have so much of the screen covered up by my huge thumbs. The game is still great fun and well worth picking up.

Note: in the time since this review was written, Canabalt has now been made to work natively on both iPhone and iPad in a single download!

[Recommended]


Espgaluda II on iPad

Espgaluda II

($8.99 – US App Store linkUK link)

Espgaluda II is one of those crazy "bullet hell" games you may have heard about. I am a massive fan of these due to the challenge and unique art styles they present, even though I am utterly terrible at playing them. Fitting a fully realized shoot-em-up on the iPhone is already a marvelous achievement, even if everything feels a little cramped and at times it is hard to navigate through bullet patterns unless you squint and bring the phone right up to your face to see what is happening on screen. Running the game on the iPad alleviates this issue, and the blown up graphics look more impressive on the larger screen as you can see all the detail with greater clarity. Sadly the game is still rather short and on the easy side, but still well worth a look due to the high replayability on offer.

[Recommended]


Space Invaders: Infinity Gene on iPad

Space Invaders: Infinity Gene

($4.99 – US App Store linkUK link)

Sticking an already wonderful shoot-em-up with minimalistic graphics and a seemingly endless array of unlockables onto the iPad has encouraged me to play the whole thing through all over again. The whole package looks amazing on the larger screen and the controls work marvelously. If you somehow missed this before, get it now.

[Highly Recommended]


Drop 7 on iPad

Drop 7

($2.99 – US App Store linkUK link)

A particular favorite of mine, Drop 7 is a slim, elegant puzzle game where you make horizontal and vertical rows with numbered blocks to rack up points, kind of like Tetris. Sadly, the massive iPad screen makes the game feel rather clunky, changing from a simple one-handed game into an unwieldy overblown mess that is uncomfortable to play, and ruining the simple graphics that work so well on the smaller screen. Stick to playing this one on your iPhone or iPod.

Note: In the time since this review was initially written this game has now been updated to work natively on the iPad screen. It still suffers from the issues outlined above, sadly.

[Bad]


Ace Combat Xi: Skies of Incursion on iPad

Ace Combat Xi: Skies of Incursion

($4.99 – US App Store linkUK link)

At some point a while ago Konami decided to do something rather crazy and create an iteration of their air combat series for the iPhone, with this as the result. They also ignored getting the game text proofread and decided to nickel and dime customers by charging for DLC in the app, but that is beside the point.

While the game still looks and sounds great blown up onto the larger screen, the control system has suffered horribly. Given that many of the control methods rely on tilting the device, an easily accomplished exercise on the iPhone, the game is harder to control than a truck doing 100mph on an icy highway. You'll find yourself overcompensating constantly trying to control your plane and this combined with the tiny dead zone in the tilt sensor makes the game painful to play.

[Bad]


Tilt to Live on iPad

Tilt to Live

($2.99 – US App Store linkUK link)

This game also relies entirely on tilting to control it, and to a higher degree of precision than in Ace Combat, or any other tilt-based game for that matter. Not only that, but you'll look an utter tit swaying your iPad around trying to engage with the Geometry Wars-style gameplay. Stick to playing it on the iPhone.

[Terrible]



Ed. Note: The show will go on in a week or so with the second half of the iPad edition of Elliot's iPad game review series. Plus, we've got even MORE reviews of full iPad games coming as well.

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iPad Video Game Review Round-Up

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The iPad has opened up an entirely new avenue for iPhone developers to create new games and applications.

At the time of writing, the Apple iPad has only just come out in the UK and a smattering of other countries. Like the impressionable gadget nut I am, I bought one on release date, foolishly believing that all my existing iPhone applications and games would have up-scaled versions available to download right away. This was sadly not the case, and some of my favorite iPhone games look flat-out ugly on the larger screen. Being as impatient as you expect someone with a new £430 gadget would be, I decided to splash out on a few games on the App Store, further lining Apple's pockets. Here are some miniature reviews of the games I downloaded to assist anyone else who is interested in using their new touchscreen paperweight as a gaming platform.

After the break, check out reviews of Plants vs Zombies HD, Strategery, Words With Friends HD, and Geared HD.



Plants vs Zombies HD for the iPad

Plants vs Zombies HD

If you have already played the PC version of this PopCap-developed game, odds are you’ve already bought this version too.

Plants vs Zombies is a streamlined take on the "tower defense" genre, wherein you place aggressive plants in your back garden to fend off invading hordes of humorous zombies who are after your sweet, sweet brains. The game oozes charm, and looks even better on the iPad than it ever did on my PC, primarily because the graphics have been optimized for a single screen resolution rather than the innumerable screen resolutions of monitors. Another thing optimized for the iPad is the interaction; controlling everything directly through the touchscreen makes the game much easier and more pleasant to interact with than using a mouse. Like the original, PvZ has a perfectly tweaked learning curve that eases you into the many different gameplay facets that keep the experience fresh for level after level. The only problem is that once your opening strategy is perfected, the game can feel excruciatingly dull running through the same motions every time and you will find yourself wishing for a "speed up" button.

The game is priced at £7, and so can be said to be rather pricey, but considering the amount of hours you can sink into it and the high production values, I would say it is well worth a go.

[Recommended]



Strategery on the iPad

Strategery

No, that name is not a typo, honest. Strategery is, as you may guess, a strategy game in the vein of the board game Risk. You invade regions with troops, conquer them, and then place more troops down in your captured regions in preparation of the enemy counterattack. The main draws of the game are its neat, clean art style and randomly generated maps. Every game map looks subtly different, and there are a few options available when starting that slightly alter the way the game plays

Strategery feels well made, moving along at a brisk pace you could never achieve with a physical war game, but this is where my praise ends. The strategy core of the game feels rough and unrefined, lacking any advanced planning potential due to the basic blocky maps it draws. With its current mechanics, every game boils down to making the biggest blob of a county possible and then throwing obscene numbers of troops with no fear of effective counterattack. This inevitability sucks a lot of fun out of repeated play, especially as there are few options available that would spice this up. Including continents or encouraging conservation of troops would go a long way to solving these issues.

Sadly I have been unable to test the online multiplayer as there is no matchmaking and I could not manage to con anyone into playing with me directly. Local multiplayer works fine, but the game boils down to the pattern described above.

While the game includes both an iPad and iPhone version together, I would suggest spending your time and money elsewhere.

[Bad]



Words With Friends HD for iPad

Words With Friends HD

For those who have never heard of this before, Words With Friends is a competitive 2-player version of scrabble where you send moves back and forth between each other in a way reminiscent of play-by-email strategy games.

The game handles everything effortlessly, including in-game chat, a complete and accurate dictionary and very nice presentation throughout.

Anyone who has played the iPhone version: yes, it is the same as the iPhone version with an updated interface and shinier graphics. Yes, it is well worth your money even if you forked out for the iPhone version. You can use the same account and play games between both devices.

I heartily recommend it to anyone who enjoys word games but can’t get people to sit still long enough to play a tabletop version of Scrabble. If you fancy it, you can play against me; my username is "Elliotpage."

[Highly Recommended]



Geared HD for the iPad

Geared HD

Geared is a wonderfully simple puzzle game wherein you use a set of gears to link a moving starter gear up to one or more target gears. More gameplay twists are added at welcome intervals to help keep things fresh, and the difficulty curve is exceptionally well tuned. The game has grown considerably since I first bought it on the iPhone and now sports 150 levels as well as a helpful level skip function for when you get really stuck. The graphics are clean and simple, allowing you to concentrate on the puzzle. It even has a very nice win chime once you complete a stage, an encouraging little extra when you have spent 5 minutes staring blankly at the screen.

Geared HD is cheap as hell and amazingly addictive. I can attest to its grabbing power as both my parents love playing it and getting my iPad back from them once they start playing is like drawing blood from a stone.

[Highly Recommended]



Let me know in the comments if any of you find these helpful, and perhaps I'll check out another batch of iPad games.

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